Program Listing for File LinkedHeapPriorityQueue.h
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/*--------------------- File LinkedHeapPriorityQueue.h ---------------------*/
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/*----------------------------- DEFINITIONS --------------------------------*/
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#ifndef __ADS_LinkedHeapPriorityQueue
#define __ADS_LinkedHeapPriorityQueue
/* self-identification: #endif constant */
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/*------------------------------ INCLUDES ----------------------------------*/
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#include "ADS/Contract.h"
#include "ADS/Iterators.h"
#include "ADS/memory/ObjectPool.h"
#include "ADS/priority/PriorityQueue.h"
#include <concepts>
#include <cstddef>
#include <memory>
#include <utility>
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/*--------------------------- NAMESPACE ------------------------------------*/
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namespace ADS {
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/*--------------------- CLASS LinkedHeapPriorityQueue ----------------------*/
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template< class T , std::totally_ordered P = int , bool L = false >
class LinkedHeapPriorityQueue {
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public:
using Item = T;
using Priority = P;
LinkedHeapPriorityQueue( void ) = default;
LinkedHeapPriorityQueue( const LinkedHeapPriorityQueue & ) = delete;
LinkedHeapPriorityQueue & operator=( const LinkedHeapPriorityQueue & ) =
delete;
LinkedHeapPriorityQueue( LinkedHeapPriorityQueue && other ) noexcept;
LinkedHeapPriorityQueue & operator=( LinkedHeapPriorityQueue && other )
noexcept;
~LinkedHeapPriorityQueue();
[[nodiscard]] bool empty( void ) const;
[[nodiscard]] int size( void ) const;
[[nodiscard]] const T & min( void ) const;
[[nodiscard]] const P & minPriority( void ) const;
void insert( const T & x , const P & p );
T deleteMin( void );
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private:
struct Node {
P priority;
T value;
Node * parent;
Node * left = nullptr , * right = nullptr;
Node( const P & p , const T & v , Node * u )
: priority( p ) , value( v ) , parent( u ) {}
};
public:
/*------------------------- THE STANDARD INTERFACE -------------------------*/
// a constant view of the pairs ( priority , item ), in the symmetric
// order of the tree (no useful order), bidirectional
struct Shape {
static auto root( const auto & o ) {
return( static_cast< const Node * >( o.f_root ) );
}
static auto left( const auto * n ) {
return( static_cast< const Node * >( n->left ) );
}
static auto right( const auto * n ) {
return( static_cast< const Node * >( n->right ) );
}
static auto read( const auto * n ) {
return( std::pair< const P & , const T & >( n->priority , n->value ) );
}
};
using value_type = std::pair< const P & , const T & >;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using reference = value_type;
using const_reference = value_type;
using const_iterator = PathIterator< LinkedHeapPriorityQueue , Shape >;
using iterator = const_iterator;
[[nodiscard]] const_iterator begin( void ) const {
return( const_iterator( this , true ) );
}
[[nodiscard]] const_iterator end( void ) const {
return( const_iterator( this , false ) );
}
[[nodiscard]] const_iterator cbegin( void ) const { return( begin() ); }
[[nodiscard]] const_iterator cend( void ) const { return( end() ); }
private:
Node * at( int k ) const;
static void swap_contents( Node * a , Node * b );
[[nodiscard]] bool shaped( const Node * u , int k , int & n ) const;
[[nodiscard]] bool isHeap( void ) const;
[[nodiscard]] Node * nextParent( void ) const;
[[nodiscard]] Node * previousLeaf( void ) const;
void release( Node * u );
Node * f_root = nullptr;
Node * f_last = nullptr;
int f_n = 0;
ObjectPool< Node > f_pool;
}; // end( class LinkedHeapPriorityQueue )
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} // end( namespace ADS )
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/*-------------------------- IMPLEMENTATION --------------------------------*/
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#include "ADS/priority/impl/LinkedHeapPriorityQueue.tpp"
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#endif /* LinkedHeapPriorityQueue.h included */
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/*------------------- End File LinkedHeapPriorityQueue.h -------------------*/
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