Program Listing for File ListPriorityQueue.h
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/*------------------------ File ListPriorityQueue.h ------------------------*/
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/*----------------------------- DEFINITIONS --------------------------------*/
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#ifndef __ADS_ListPriorityQueue
#define __ADS_ListPriorityQueue
/* self-identification: #endif constant */
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/*------------------------------ INCLUDES ----------------------------------*/
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#include "ADS/Contract.h"
#include "ADS/priority/PriorityQueue.h"
#include "ADS/sequence/List.h"
#include <concepts>
#include <cstddef>
#include <utility>
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/*--------------------------- NAMESPACE ------------------------------------*/
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namespace ADS {
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/*------------------------ CLASS ListPriorityQueue -------------------------*/
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template< class T , std::totally_ordered P = int , bool Sorted = true >
class ListPriorityQueue {
using Pair = std::pair< P , T >;
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public:
using Item = T;
using Priority = P;
using Handle = typename List< Pair >::Pos;
[[nodiscard]] bool empty( void ) const;
[[nodiscard]] int size( void ) const;
[[nodiscard]] const T & min( void ) const;
T deleteMin( void );
Handle insert( const T & x , const P & p );
void decrease( Handle & y , const P & p );
/*------------------------- THE STANDARD INTERFACE -------------------------*/
// a constant view of the pairs ( priority , item ), by priority when the
// list is sorted, bidirectional; a change through it would break the order
using value_type = Pair;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using reference = const Pair &;
using const_reference = const Pair &;
using iterator = typename List< Pair >::const_iterator;
using const_iterator = typename List< Pair >::const_iterator;
[[nodiscard]] const_iterator begin( void ) const { return( f_L.begin() ); }
[[nodiscard]] const_iterator end( void ) const { return( f_L.end() ); }
[[nodiscard]] const_iterator cbegin( void ) const { return( begin() ); }
[[nodiscard]] const_iterator cend( void ) const { return( end() ); }
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private:
[[nodiscard]] Handle first( void ) const;
[[nodiscard]] Handle after( const P & p ) const;
[[nodiscard]] bool owns( Handle y ) const;
[[nodiscard]] bool consistent( void ) const;
List< Pair > f_L;
int f_size = 0;
}; // end( class ListPriorityQueue )
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} // end( namespace ADS )
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/*-------------------------- IMPLEMENTATION --------------------------------*/
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#include "ADS/priority/impl/ListPriorityQueue.tpp"
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#endif /* ListPriorityQueue.h included */
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/*---------------------- End File ListPriorityQueue.h ----------------------*/
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