Program Listing for File ThreadedTree.h
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/*-------------------------- File ThreadedTree.h ---------------------------*/
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/*----------------------------- DEFINITIONS --------------------------------*/
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#ifndef __ADS_ThreadedTree
#define __ADS_ThreadedTree
/* self-identification: #endif constant */
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/*------------------------------ INCLUDES ----------------------------------*/
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#include "ADS/Contract.h"
#include "ADS/Iterators.h"
#include <concepts>
#include <cstddef>
#include <iterator>
#include <vector>
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/*--------------------------- NAMESPACE ------------------------------------*/
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namespace ADS {
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/*-------------------------- CLASS ThreadedTree ----------------------------*/
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template< std::totally_ordered K >
class ThreadedTree {
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public:
ThreadedTree( void );
ThreadedTree( const ThreadedTree & ) = delete;
ThreadedTree & operator=( const ThreadedTree & ) = delete;
~ThreadedTree();
void insert( const K & k );
[[nodiscard]] bool contains( const K & k ) const;
[[nodiscard]] std::size_t size( void ) const;
template< class F >
void forEach( F && f ) const;
[[nodiscard]] std::vector< K > reversed( void ) const;
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private:
struct Node {
K key{};
Node * left = nullptr , * right = nullptr;
bool lthread = true , rthread = true;
};
public:
/*------------------------- THE STANDARD INTERFACE -------------------------*/
// a constant view of the keys in increasing order, bidirectional by the
// threads with no stack, the head node being the end
class const_iterator {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = K;
using difference_type = std::ptrdiff_t;
using reference = const K &;
using pointer = const K *;
const_iterator( void ) = default;
const_iterator( const ThreadedTree * t , const Node * x )
: f_t( t ) , f_x( x ) {}
reference operator*( void ) const { return( f_x->key ); }
pointer operator->( void ) const { return( &f_x->key ); }
const_iterator & operator++( void ) {
f_x = f_t->successor( f_x );
return( *this );
}
const_iterator & operator--( void ) {
f_x = f_t->predecessor( f_x );
return( *this );
}
const_iterator operator++( int ) { auto t = *this; ++*this; return( t ); }
const_iterator operator--( int ) { auto t = *this; --*this; return( t ); }
bool operator==( const const_iterator & o ) const {
return( f_x == o.f_x );
}
private:
const ThreadedTree * f_t = nullptr;
const Node * f_x = nullptr;
};
using value_type = K;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using reference = const K &;
using const_reference = const K &;
using iterator = const_iterator;
[[nodiscard]] const_iterator begin( void ) const {
return( const_iterator( this , successor( &f_head ) ) );
}
[[nodiscard]] const_iterator end( void ) const {
return( const_iterator( this , &f_head ) );
}
[[nodiscard]] const_iterator cbegin( void ) const { return( begin() ); }
[[nodiscard]] const_iterator cend( void ) const { return( end() ); }
private:
[[nodiscard]] const Node * successor( const Node * x ) const;
[[nodiscard]] const Node * predecessor( const Node * x ) const;
[[nodiscard]] bool threaded( void ) const;
Node f_head;
std::size_t f_size = 0;
}; // end( class ThreadedTree )
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} // end( namespace ADS )
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/*-------------------------- IMPLEMENTATION --------------------------------*/
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#include "ADS/tree/impl/ThreadedTree.tpp"
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#endif /* ThreadedTree.h included */
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/*------------------------ End File ThreadedTree.h -------------------------*/
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